Documentation
¶
Overview ¶
Package jsonrpc implements a JSON-RPC ClientCodec and ServerCodec for the rpc package.
Package rpc provides access to the exported methods of an object across a
network or other I/O connection. A server registers an object, making it visible
as a service with the name of the type of the object. After registration, exported
methods of the object will be accessible remotely. A server may register multiple
objects (services) of different types but it is an error to register multiple
objects of the same type.
Only methods that satisfy these criteria will be made available for remote access;
other methods will be ignored:
- the method is exported.
- the method has two arguments, both exported (or builtin) types.
- the method's second argument is a pointer.
- the method has return type error.
In effect, the method must look schematically like
func (t *T) MethodName(argType T1, replyType *T2) error
where T, T1 and T2 can be marshaled by encoding/gob.
These requirements apply even if a different codec is used.
(In the future, these requirements may soften for custom codecs.)
The method's first argument represents the arguments provided by the caller; the
second argument represents the result parameters to be returned to the caller.
The method's return value, if non-nil, is passed back as a string that the client
sees as if created by errors.New. If an error is returned, the reply parameter
will not be sent back to the client.
The server may handle requests on a single connection by calling ServeConn. More
typically it will create a network listener and call Accept or, for an HTTP
listener, HandleHTTP and http.Serve.
A client wishing to use the service establishes a connection and then invokes
NewClient on the connection. The convenience function Dial (DialHTTP) performs
both steps for a raw network connection (an HTTP connection). The resulting
Client object has two methods, Call and Go, that specify the service and method to
call, a pointer containing the arguments, and a pointer to receive the result
parameters.
The Call method waits for the remote call to complete while the Go method
launches the call asynchronously and signals completion using the Call
structure's Done channel.
Unless an explicit codec is set up, package encoding/gob is used to
transport the data.
Here is a simple example. A server wishes to export an object of type Arith:
package server
type Args struct {
A, B int
}
type Quotient struct {
Quo, Rem int
}
type Arith int
func (t *Arith) Multiply(args *Args, reply *int) error {
*reply = args.A * args.B
return nil
}
func (t *Arith) Divide(args *Args, quo *Quotient) error {
if args.B == 0 {
return errors.New("divide by zero")
}
quo.Quo = args.A / args.B
quo.Rem = args.A % args.B
return nil
}
The server calls (for HTTP service):
arith := new(Arith)
jsonrpc2.Register(arith)
jsonrpc2.HandleHTTP()
l, e := net.Listen("tcp", ":1234")
if e != nil {
log.Fatal("listen error:", e)
}
go http.Serve(l, nil)
At this point, clients can see a service "Arith" with methods "Arith.Multiply" and
"Arith.Divide". To invoke one, a client first dials the server:
client, err := jsonrpc2.DialHTTP("tcp", serverAddress + ":1234")
if err != nil {
log.Fatal("dialing:", err)
}
Then it can make a remote call:
// Synchronous call
args := &server.Args{7,8}
var reply int
err = client.Call("Arith.Multiply", args, &reply)
if err != nil {
log.Fatal("arith error:", err)
}
fmt.Printf("Arith: %d*%d=%d", args.A, args.B, reply)
or
// Asynchronous call
quotient := new(Quotient)
divCall := client.Go("Arith.Divide", args, quotient, nil)
replyCall := <-divCall.Done // will be equal to divCall
// check errors, print, etc.
A server implementation will often provide a simple, type-safe wrapper for the
client.
Index ¶
- Constants
- Variables
- func Dial(network, address string) (*rpc.Client, error)
- func NewClient(conn io.ReadWriteCloser) *rpc.Client
- func NewClientCodec(conn io.ReadWriteCloser) rpc.ClientCodec
- func Register(rcvr interface{}) error
- func RegisterName(name string, rcvr interface{}) error
- func ServeCodec(codec ServerCodec)
- func ServeConn(conn io.ReadWriteCloser)
- func ServeRequest(codec ServerCodec) error
- type ErrCode
- type Error
- type Request
- type Response
- type Server
- type ServerCodec
Constants ¶
const ( ErrCodeParse ErrCode = -32700 ErrCodeInvalidReq ErrCode = -32600 ErrCodeMethodNotFound ErrCode = -32601 ErrCodeInvalidParams ErrCode = -32602 ErrCodeInternal ErrCode = -32603 // Custom error codes: -32000 to -32099 ErrCodeServer ErrCode = -32001 ErrCodeServiceNotFound ErrCode = -32002 // Error messages ErrMsgParse string = "Parse error" ErrMsgInvalidReq string = "Invalid Request" ErrMsgMethodNotFound string = "Method not found" ErrMsgInvalidParams string = "Invalid params" ErrMsgInternal string = "Internal error" ErrMsgServiceNotFound string = "Service not found" )
const Version = "2.0"
Variables ¶
var DefaultServer = NewServer()
DefaultServer is the default instance of *Server.
Functions ¶
func NewClient ¶
func NewClient(conn io.ReadWriteCloser) *rpc.Client
NewClient returns a new rpc.Client to handle requests to the set of services at the other end of the connection.
func NewClientCodec ¶
func NewClientCodec(conn io.ReadWriteCloser) rpc.ClientCodec
NewClientCodec returns a new rpc.ClientCodec using JSON-RPC on conn.
func Register ¶
func Register(rcvr interface{}) error
Register publishes the receiver's methods in the DefaultServer.
func RegisterName ¶
RegisterName is like Register but uses the provided name for the type instead of the receiver's concrete type.
func ServeCodec ¶
func ServeCodec(codec ServerCodec)
ServeCodec is like ServeConn but uses the specified codec to decode requests and encode responses.
func ServeConn ¶
func ServeConn(conn io.ReadWriteCloser)
ServeConn runs the JSON-RPC server on a single connection. ServeConn blocks, serving the connection until the client hangs up. The caller typically invokes ServeConn in a go statement.
func ServeRequest ¶
func ServeRequest(codec ServerCodec) error
ServeRequest is like ServeCodec but synchronously serves a single request. It does not close the codec upon completion.
Types ¶
type Error ¶
type Error struct {
// A Number that indicates the error type that occurred.
// This MUST be an integer.
// Required
Code ErrCode `json:"code"` /* required */
// A String providing a short description of the error.
// The message SHOULD be limited to a concise single sentence.
// Required
Msg string `json:"message"`
// A Primitive or Structured value that contains additional information about the error.
// The value of this member is defined by the Server (e.g. detailed error information, nested errors etc.).
// Optional
Data interface{} `json:"data,omitempty"`
}
type Request ¶
type Request struct {
ServiceMethod string // format: "Service.Method"
Seq uint64 // sequence number chosen by client
// contains filtered or unexported fields
}
Request is a header written before every RPC call. It is used internally but documented here as an aid to debugging, such as when analyzing network traffic.
type Response ¶
type Response struct {
ServiceMethod string // echoes that of the Request
Seq uint64 // echoes that of the request
Error *Error // error, if any.
// contains filtered or unexported fields
}
Response is a header written before every RPC return. It is used internally but documented here as an aid to debugging, such as when analyzing network traffic.
type Server ¶
type Server struct {
// contains filtered or unexported fields
}
Server represents an RPC Server.
func (*Server) Register ¶
Register publishes in the server the set of methods of the receiver value that satisfy the following conditions:
- exported method
- two arguments, both of exported type
- the second argument is a pointer
- one return value, of type error
It returns an error if the receiver is not an exported type or has no suitable methods. The client accesses each method using a string of the form "Type.Method", where Type is the receiver's concrete type.
func (*Server) RegisterName ¶
RegisterName is like Register but uses the provided name for the type instead of the receiver's concrete type.
func (*Server) ServeCodec ¶
func (server *Server) ServeCodec(codec ServerCodec)
ServeCodec is like ServeConn but uses the specified codec to decode requests and encode responses.
func (*Server) ServeConn ¶
func (server *Server) ServeConn(conn io.ReadWriteCloser)
ServeConn runs the server on a single connection. ServeConn blocks, serving the connection until the client hangs up. The caller typically invokes ServeConn in a go statement. ServeConn uses the gob wire format (see package gob) on the connection. To use an alternate codec, use ServeCodec.
func (*Server) ServeRequest ¶
func (server *Server) ServeRequest(codec ServerCodec) error
ServeRequest is like ServeCodec but synchronously serves a single request. It does not close the codec upon completion.
type ServerCodec ¶
type ServerCodec interface {
ReadRequestHeader(*Request) error
ReadRequestBody(interface{}) error
// WriteResponse must be safe for concurrent use by multiple goroutines.
WriteResponse(*Response, interface{}) error
// ReadWriteCloser returns the io.ReadWriteCloser, which is the connection
ReadWriteCloser() io.ReadWriteCloser
Close() error
}
A ServerCodec implements reading of RPC requests and writing of RPC responses for the server side of an RPC session. The server calls ReadRequestHeader and ReadRequestBody in pairs to read requests from the connection, and it calls WriteResponse to write a response back. The server calls Close when finished with the connection. ReadRequestBody may be called with a nil argument to force the body of the request to be read and discarded.
func NewServerCodec ¶
func NewServerCodec(conn io.ReadWriteCloser) ServerCodec
NewServerCodec returns a new ServerCodec using JSON-RPC on conn.